I started as a 3D Artist Intern at the beginning of BF V and later became a full time 3D Artist. Apart from the regular responsibilities of a 3D artist, I also worked a lot with creating and structuring new pipelines for the 3D art department. One of those pipelines were the new fortifications/Dynamic World system that we introduced with BF V. I had the chance to work with the great designer Richard Antroia and 3D Artist Saralie Wågström on the fortification systems and assets.